This will provide the perfect jumping off point for getting you ready to tackle Operations! Just like the new Tactical Flashpoints, each player can get their own individual loot suited for their class from entirely new sets of gear. There will be a small Bolster to allow different level ranges to play together, but you’ll need to bring a balanced group with a Tank and Healer just as with Hard Mode Flashpoints currently. Hard Mode Flashpoints are getting love as well! All Hard Mode Flashpoints, including the Red Reaper for the first time, will be available starting at Level 50 up to Level 65. As an added bonus, each player can also receive loot specific to their Class and their non-bolstered level, so running these Flashpoints is always beneficial. Next, most of our Story Mode Flashpoints have been converted to Tactical, meaning you can play them at any level between 10 and 65! These Flashpoints also bolster your character, so you never have to worry about being under-geared or under-leveled, and can play with friends of varying levels. Also, those Solo Modes are repeatable, so you can play through them again if you want! These Solo Mode Flashpoints use a new level sync system that lowers your character’s level and power to the level of the Flashpoint, ensuring that you’re experiencing the content at the difficulty level intended – you never have to skip story content because you’re over-leveled for it! For starters, all of the Flashpoints which are important to the core story have had a Solo Mode added, similar to what we did for the Forged Alliances Flashpoints.
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We believe that all players should be able to enjoy all the content in the game, and have exciting experiences available to them every week, and that is what we intend to bring you with Knights of the Fallen Empire!įor Flashpoints, we have made quite a few changes to give you more options on what to play, and how to play them. What this means is that we have a situation where we have a lot of group content, that many players don’t get an opportunity to play through. Similarly, due to the nature of gear progression or an increased level cap, as we release new Operations we continue to make older Operations obsolete. As you continue to play and progress in the game and pass the level range of those Flashpoints, you no longer play them, as they become obsolete. As you level your character, you have the opportunity to play through quite a few Flashpoints for gear and a break from your story. First, a little bit of a backstory about the current state of group content in Star Wars™: The Old Republic™.